At this is the point the major work It has been decided that we’d (my collaborator, Zoe, and I) experiment with data visualisation with our sculpture. We consider the original reason for the work and ask;
- Why use data visualisation for this project?
- Is this path in service to the work or only technically impressive?
If the data is directly influencing the work and the option available to visualise we must interrogate that option. Not only to show we have attempted it but also to expand our own artistic knowledge through research and programming.
When looking for tutorials and examples of DV, your search should include the term ‘libraries’ and refer to the programming language you would ideally use. The programming language chosen for the first Jelly experiment is Processing. And so the seach, ‘Data Visualisation Libraries Processing’.
The next step to futher this expeirmental research. An option to continue with Processing uses Lynda.com, taking us to a tutorial that requires a subscription (but has the option of a free trial).
- Programming skills.
- A program to make data visualisations.
- A software to projection map with.
Projection mapping softwares: VVV, Isadora, touch designer
Sourcing materials to make the jellyfish.
It is important for the structure to have a jellyfish ‘look’ in order for participants entering the space to feel they are contending with an organic creature. So foam, rubber, and semi-transparent/transparent plastics might be the way to go. This will possible feed into that initial data-set for the DV with environmental concerns. My garage art space has a small collection of these materials for a prototype. More of these materials will be needed later. The structure will maintain its shape by way of a frame in which the semi/non/transparent materials will be fixed onto. This frame may be constructed from thin or thick gauge wire, wood or plastic piping/rods. If the plastic rods or wood in my art space do not work I will need to source the wire elsewhere. Step Two, make the jellyfish
Challenges and obsticles in the way:
- Money – materials
- Transport – materials
NEXT: Experimenting with fan motors to create ‘generative’ movement.